CAPAB — Click and Point Adventure Builder

CAPAB is a fully browser-based authoring tool for creating classic point-and-click adventure games. No coding, no installs — open it in a browser and start building.


What can you make?

  • Multi-scene adventure games with clickable hotspots, items, and characters
  • Animated sprite-sheet characters with directional walk cycles
  • Scripted cinematic sequences with character movement and dialogue
  • Autonomous NPCs with movement AI (roaming, following, attacking)
  • Custom game HUDs and inventory UI
  • A standalone distributable ZIP that runs on any web host

Quick Start

  1. Open CAPAB in a modern browser (Chrome or Edge recommended for full save/load support).
  2. Click Settings in the left sidebar and give your game a title.
  3. Open Scene Editor, create a scene, and set a background image.
  4. Add objects (sprites, hotspots, items) to the scene canvas.
  5. Open Event Editor and attach a click trigger to a hotspot — add a navigate_scene or show_dialog action.
  6. Click Preview to play your game inside the editor.
  7. Click Export to download a standalone ZIP you can build and host anywhere.

Editor Overview

Editor Purpose
Scene Editor Design scenes, place objects, and define pathfinding zones
Character Editor Configure the main hero and NPC characters
Sprite Manager Import sprite sheets and define animations
Event Editor Wire up triggers and actions for interactivity
Cinematic Editor Script cut-scene sequences
Stage & Goal Editor Structure game progression and win conditions
Assets Manager Library of images, audio, and video
UI Editor Design the in-game HUD overlay
Title Screen Editor Customise the main menu
Cursor Editor Upload custom cursor images per interaction state
Settings Game metadata, resolution, and AI configuration
Preview & Export Play-test and export your game
Save & Load How project files are saved and recovered

CAPAB — Click and Point Adventure Builder

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